Dota 2 Update Patch 7.06f, First Update After TI7

TI7 has finished now IceFrog starts talking about metagames when the international 2017 he is ready to change some metagames which are judged to disrupt the balance between heroes, therefore Update Patch 7.06f will be launched soon

For the first time in the history of Dota 2 where the Dota 2 Update Patch was carried out shortly after The international 2017 and after the announcement of two new heroes will be released even though previously we know that the Dota 2 Update Patch is usually carried out after a major event or other smaller events however Also, Valve and IceFrog provide this update to adjust the balance between heroes in the game by giving heroes some buffs and nerves.

The most popular heroes from the meta TI7 have their meta adjusted, while the unpopular heroes have been given some buff enhancements by the dev team in the 7.06f Patch Update.

Here are some adjustments made by IceFrog on the 7.06f Update Patch

This is for customized items

Mask of Madness: Armor reduction increased from -5 to -6
Mask of Madness: Cooldown increased from 20 to 22
Helm of the Dominator: Attack Speed ​​Aura increased from 10 to 15
Force Staff: Cast range reduced from 800 to 750
Diffusal Blade: Agility reduced from 25/35 to 20/30

For hero updates

Ancient Apparition: Ice Blast where cost increased from 100/125/150 to 150
Bane: Base Strength, Agility and Intelligence increased by 1
Bane: Nightmare cast point reduced from 0.5 to 0.4
Batrider: Firefly manacost increased from 100 to 125
Bloodseeker: Rupture manacost increased from 150/200/250 to 200/225/250
Chen: Hand of God heal increased from 225/350/475 to 250/375/500
Earthshaker: Fissure cooldown increased from 15 to 18/17/16/15
Earthshaker: Enchant Totem manacost increased from 20/30/40/50 to 35/40/45/50
Lich: Chain Frost no longer applies a ministun
Lich: Ice Armor slow from 30% to 24/26/28/30%

Lion: Earth Spike stun duration increased from 1.1 / 1.6 / 2.1 / 2.6 to 1.4 / 1.8 / 2.2 / 2.6
Lion: Level 20 Talent changed from + 8% Spell Amplification to +300 Finger of Death Damage
Lycan: Howl no longer provides a net heal on buff application / loss (always maintains the same HP percentage now)
Nature’s Prophet: Base movement speed reduced from 295 to 290
Nature’s Prophet: Sprout flying vision reduced from 750 to 500
Necrophos: Reaper’s Scythe cooldown increased from 90/80/70 to 100
Necrophos: Ghost Shroud magic resistance penalty increased from -20% to -25%
Nightstalker: Darkness duration reduced from 50 to 40
Nyx Assassin: Base damage reduced by 3
Puck: Illusory Orb flying vision reduced from 550 to 450
Shadow Demon: Level 15 Talent from + 8% Spell Amplification to + 10%
Shadow Demon: Level 15 Talent from +75 Cast Range to +100
Skywrath Mage: Mystic Flare manacost reduced from 350/575/800 to 300/550/800
Skywrath Mage: Level 15 Talent increased from + 10% Spell Lifesteal to + 15%
Specter: Haunt illusion damage increased from 30% to 40%
Spirit Breaker: Base movement speed reduced from 290 to 285
Sven: Stormbolt stun duration reduced from 2 to 1.7 / 1.8 / 1.9 / 2.0
Sven: Warcry cooldown increased from 34/28/22/16 to 35/30/25/20
Tiny: Toss manacost reduced from 120 to 90/100/110/120
Tiny: Grow Scepter attack range bonus increased from 85 to 150
Undying: Tombstone attacks required increased from 3/4/5/7 to 4/5/6/8
Venomancer: Plague Wards vision reduced from 1200/800 to 800/800
Windranger: Shackles duration increased from 1.5 / 2.25 / 3 / 3.75 to 2.0 / 2.6 / 3.2 / 3.8
Windranger: Shackles cooldown increased from 12 to 18/16/14/12
Winter Wyvern: Level 15 Talent increased from +20 Movement Speed ​​to +35
Winter Wyvern: Level 15 Talent increased from +50 Damage to +75
Wraith King: Reincarnation cooldown reduced from 240/140/40 to 200/120/40
Wraith King: Level 15 Talent increased from +15 Movement Speed ​​to +30

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